Startup includes the frame on which the move becomes active. To control the shadow, use either 7,4 and 1 to move it to the left and 9,6 and 3 to move it to the right. Uses 2H animation and hitboxes so it can be very easily low profiled. It does not have much utility in neutral, neither is it easy to use in combos. Eddie is in CH state from 1~26F. Use the aforementioned mix-up as well as tick throws with this in Tandem and your pressure will reach ridiculous levels. This is the main reason you want to use Vice Shadow over the normal one. With this reveal, 13 out of the 15 playable characters have already been announced, with Anji Mito being 1 of the last 2. Initial prorate 80%. Uncancellable into any other normals or safe specials so it is often unsafe if blocked. Drills bait escape options or abare and will knock down if successful and allow a free summon. Instead of the staple 3 punches & 3 kicks, the 6 buttons are: Punch, Kick, Slash, H-Slash, Dust and Respect. After all, the Arc System Works franchise showcases a stellar fusion between fast-paced battles and a skills-heavy battle system. Slow startup and bad hit box mean it must be use quite preemptively and even then can be hit. save. If normal shadow is out, you can use Damned Fang, move the Shadow so it's placed away from the opponent, do. It will be the eighth mainline installment and overall its twenty-fourth release. Occurs after Startup. Eddie is in CH state when disappearing/reappearing. On the flip side, Eddie is horribly weak defensively. If summon command is repeated, Shadow disappears (Total 29F, no CH state). He has the coveted ability of chaining his special attacks, similar to Hakumen from Blazblue. Confess your love of Super Smash Bros. via email at. Additional Frame Data Knockdowns. While in Blood Rage, his slash attacks become more powerful and have increased utility, but Nagoriyuki slowly bleeds his health away. Staggers on CH. Very useful to move Shadow through attempts to kill him. Eddie is airborne from 7F onwards. Striving to understand Guilty Gear's lore for Guilty Gear Strive If you’re looking for something to chew on until Guilty Gear Strive releases June 11th, look no further than its story. Time spent underground affects recovery when reappearing: The stylish new fighter has drawn plenty of interest from series stalwarts and fighting game newbies alike. Hitstop 7F. Guilty Gear -Strive- is an upcoming game in the Guilty Gear series that was announced at Evo 2019. Damned Fang has a very generous FRC during the 7~10f after the opponent gets stabbed. Tags: guilty gear, sol badguy, arc system works, fighting games, evo, ishiwatari, iv, strive, silhouette, desing. If the opponent gets hit crouching in mawaru loops it can be cancelled to. It is also throwable throughout. He has the worst guts in the game with a bad defense modifier, a poor backdash, slower buttons, and no meterless reversal. The entertainingly named lead of Guilty Gear is short tempered and to the point. The Guilty Gear franchise has been running for more than two decades, and with -STRIVE-on the horizon, it’s only getting better! Created by Daisuke Ishiwatari and developed by Arc System Works, “Guilty Gear -Strive-“ upholds the series’ reputation for a high octane soundtrack, groundbreaking hybrid 2D/3D cell-shaded graphics and intense, rewarding gameplay. Throw invincible 22~36F. Most of the time you will want the first hit only. Gives Eddie immense freedom in the air to waste time, change approach angles and timings and also gives him great mixup potential with flight cancel. Since it goes straight up, it's less useful as a pure Anti Air, but it makes up for it by being easier to combo from than Normal Summon's Nobiru in the corner (although you still lose on damage) and covering a blind spot for Eddie, which is right above him, Use this as you get the knockdown when the shadow is about to disappear to setup unblockables with, Exact same uses as its counterpart, although this one does it better than the default, Can also be used to maneuver the shadow, allowing it to potentially avoid pokes and projectiles, A lot of his slow moves can cancel into Drunkard Shade, allowing him to continue combos and make them somewhat safe in the case of. You can cancel into drill on reaction or gatling into 6H if they are low on health. Nagoriyuki is one of two newcomers to Guilty Gear Strive. Additional Frame Data Upper body invincible 1~16f. Starts consuming Shadow Gauge during standby period. Details File Size: 258KB Duration: 0.540 sec Dimensions: 498x353 Created: 3/28/2020, 6:09:50 PM report. Official description: A giant walking fortress who can turn the match around with his powerful grabs. Hits that launch opponent will end the trap effect, all other hits keep opponent trapped. A super-powered special forces officer for the President. Zato-1 is the leader of the Assassin’s Guild who fights with a Forbidden Beast known as Eddie. $19.90. Can be used to set up tick-command grabs. Additional Frame Data Initial prorate 75%. Whenever you don't have Little Eddie out yet, everything you do will be done to make them block/get hit by this. Guilty Gear is known for its recognizable cast and stylish approach to gameplay. “Guilty Gear -Strive-“ is the latest entry in the critically acclaimed Guilty Gear fighting game franchise. Restores one full Eddie meter worth (overcharging if there is any left for potentially up to 2 Eddie meters). Guaranteed to stay active after frame 10, so If an opponent manages to hit you they might still take the hit. Leaves Eddie right next to the opponent after recovery. Metered combo ender for his aerial strings. Voiced by (English): Edward Bosco (Guilty Gear Xrd SIGN - present)Voiced by (Japanese): Takuya Morito (Guilty Gear), Takeshi Miura (Guilty Gear X – XX), Yoshihisa Kawahara (Guilty Gear Xrd SIGN – present) Chipp Zanuff (チップ=ザナフ, Chippu Zanafu) was a youth who struggled to live life on the streets of America. Knocks down on counter hit allowing a free summon and pressure if close to the corner. Additional Frame Data Staggers on CH (Max 41f). Knocks down if it counter hits which allows a free summon and pressure. Plus it is quite slow and not much horizontal range. Additional Frame Data Total recovery on whiff: 24F. Knocks down opponent on CH. Wielding an anchor larger than she is, May deals heavy strikes while interrupting her foe through summoned creatures like whales and dolphins. If you’re trying for one thing to chew on till Guilty Gear Strive releases June eleventh, look no additional than its story.Guilty Gear’s narrative is much from “easily digestible,” so let’s all take a lore laxative and gloss over a number of the story’s broader strokes.Below is an outline of each character’s story arc main up to the occasions of Strive. A lot of cancel options but none of them are low so double lows aren't possible (other than cancelling to drill). During IK attack: strike invincible 9~28F, Click [★] for character's full frame data, Movement/Canceling • Offense • Defense • Damage/Combo System • Gauges • Misc. All orders are custom made and most ship worldwide within 24 hours. on CH (untechable for 80F). Release Date Change: Guilty Gear -STRIVE-game was originally going to be released in late 2020, but due to the COVID-19 pandemic, it was delayed to April 2021. Special cancable in the late frames, so canceling into Drunkard Shade. Created in the image of a human, Valentine was a being designed to wage war against humanity. Very high protation. Official description: A wielder of the forbidden art that turns her hair into a weapon – blink and you'll miss her swift movements. Letting Eddie get the initiative is suicide and all of the pressure is placed on the opponent once Eddie gets in and runs his game. As protector of the president of the United States, Giovanna aims to take down her enemies as quickly as possible. Although it has a less severe initial prorate than 5K and the route for overhead Mawaru loop deals more damage and reduces the RISC gauge less, rule of thumb is to end it early. Additional Frame Data Knocks down opponent on ground hit. Not very useful. Eddie's Shadow will take a hit if they are both in the same hitbox. Jump cancelable so you can IABD away on block to run away. Ky mixes kicks with powerful sword strikes to overcome his foes. Valve is opening the event with a special broadcast. A very good poke option. Giovanna is the other new character in Guilty Gear Strive. Can perform Followup Shadow Gallery while underground. Eddie takes a Dive Down, making him invincible during it while being able to move. Grants enough frame advantage to get a summon if they are thrown into the corner. Additional Frame Data Floats opponent on hit (Untechable for 28F) But leaves Shadow unprotected. Guilty Gear Xrd -SIGN-Guilty Gear Xrd -REVELATOR-Guilty Gear Xrd REV 2. While it is strike invul until it reaches the ground it becomes vulnerable before it becomes active. Above feet invincible 3~8F. By ashplus. Accent Core Plus , Guilty Gear Xrd -SIGN-, Guilty Gear Xrd -REVELATOR-, Guilty Gear Xrd Rev 2, Guilty Gear -STRIVE- Page Updated: June 23rd, 2020 : Zato-1 is the first fighting game character that fights with his shadow, but certainly wasn't the last. Complemented by lightning-fast burst of motion, he’s a phenomenally dangerous foe to face. A balanced fighter, Anji is one of the last surviving Japanese people in the Guilty Gear universe. When completely emptied, Shadow gauge takes 446F to completely refill. Whiffs on some smaller crouching characters. Her spirit wolf Rei allows her to unleash strikes with her feet at unprecedented pace. Additional Frame Data Feet invincible during move. Style: … The first game was published in 1998, and has spawned several sequels. Eddie's most important special. Gatling Options: 2P, 6P, 5K, 2K, c.S, f.S, 2S, 5H, 2H, 5D,2D, Additional Frame Data Intial Prorate: 90%, Gatling Options: c.S, f.S, 2S, 5H, 2H, 5D, Additional Frame Data Initial Prorate: 70%, Gatling Options: 6P, f.S, 2S, 5H, 2H, 5D, 2D, Additional Frame Data 6f Histop. A cold mannered warrior who can turn her hair into a deadly weapon. Destroys projectiles, Additional Frame Data Strike invincible 3~17F. That shouldn’t fool anyone as to the defensive capabilities of this king, however. Nobiru Again! Anji Mito. Weirdly jump cancellable. It is possible to combo after if Shadow is summoned but the combo will be heavily prorated so it is usually not worth it. Projectile. Initial prorate 80%. Aerial Want some Ky? Posted by 3 days ago. Official description: An aggressive striker who beats the the opponent down with style. Slams down opponent on hit (untechable for 40F). Has less range so its only use is in mid to close range. Shadow can be used from 20F~, Additional Frame Data Floats opponent (untechable on ground hit for 28F), Additional Frame Data Shadow transforms in 13F. ... As for Zato-1, his shadowy demon pal Eddie, has never looked better - beautifully animated and still overwhelmingly creepy. What all this mean as we see Nagoriyuki attack it the white house… Shows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. Strive Eddie appreciation post. Eddie has unblockables, pressure for days, flight, and plenty of dual attacking options to deal with opponent's defensive options. Pulls in opponent on hit or block. Trap can only hit the opponent if they're inside the Shadow hole ??? Special cancleable on block/hit, so plenty of time to summon eddie and start oki, or drill to be safe on block. Additional Frame Data Blows back opponent on hit (untechable for 30F). Ball Seisei / Ball Set (Cue Ball, Only when the ball is in motion), Dubious Curve (Ball Skull Bash, Only when the ball is in motion), Tactic Arch (Cue Ball Setup, Only when balls are in motion) , "Mysterious bubbles can capture so much.". Using with -S- covers nearly the whole sky, Can be used to set up unblockables with both Shadow. Great for frame traps, and setting up. Startup to hit a crouching opponent is 25F (tested on Sol). The followup version of SG from BTL which only does the second hit. Which character are you most excited to play as? Extremely useful anti air and allows for painful juggle and, CH Nobiru wall bounces the opponent allowing Eddie to do Nobiru loops in conjuction of, The infamous Puddle. Wielding chain-linked blades, Axl might look mean, but he’s a compassionate soul always looking to help others. Hitstop 6F, Additional Frame Data Shadow is fully invincible 31~50F. He spent his younger life studying the laws of physics, even going so far as to complete a PhD in the subject before video game journalism stole his soul. For Guilty Gear -Strive- on the PlayStation 4, a GameFAQs message board topic titled "Damage remains too high." Eddie's fastest normal, decent hitbox, go-to close range poke. Mawaru will also juggle the opponent If you launched them previously (probably with, Nobiru! The time, measured in frames, which it takes for a move to become able to strike the opponent. Getting hit or blocking will automatically unsummon the Shadow. Eddie's main mechanic and defining trait. Chip Damage x2. This page was last edited on 5 May 2021, at 14:53. Throw invincible at the start. Additional Frame Data Low profile 1~2F. Shadow is still controllable while Zato is underground. 1st is untechable for 19F, 2nd hit for 23F. Allows a combo to 5D if it does. With a cast of at least 50 characters with varying styles and themes, players will love the unique visual flair of their mains – whoever they may … Hitstop 7f. Henry Stenhouse serves an eternal punishment as the Associate Editor of AllGamers. Also Useful in the Dizzy MU since it can also kill her familiar. Eddie, the shadow of the former head of the Assassin's Guild - Zato-1 - is an archetype-defining puppet character with a myriad of overwhelming offensive pressure. Additional Frame Data Upper body invincible 5~6F. Overhead and causes a sliding state on hit and knocks down. (Bazooka) Don't do this if they are too close. The hurtbox is larger than the hitbox so it is easy to counterpoke. (untechable for 60F, slides for 36F), Additional Frame Data Eddie is in CH state during entire move. Giovanna. Nagoriyuki is a character I totally expect to climb many Guilty Gear Strive tier lists on launch. if you open them up with this it is usually better to end the combo quickly. Anji fights with twin fans in a dance-like motion. While it is overhead it's not very useful as a mixup since BTL has no low option. Hits directly below Eddie and swings upwards. It vacuums them back to Eddie and allows him to continue his pressure game. Official description: An elegant martial artist who dodges all with his dance. Guilty Gear Official ... Eddie makes Zato sleep in the bottom bunk bed; ... Bedman and Delilah will be returning as the Bunk Bed Buddies in Guilty Gear Strive. Not prorate if it hits, allows for a move to become able to strike the opponent to! Are controlled telekinetically, allowing her to unleash strikes with her feet at pace. Possible ( other than cancelling to drill ) and puts the opponent likes to cross up +28... Yet, everything you do guilty gear strive eddie and always knocks down while the gauge is on red flight, and of! Upper body invincible 11~22F, Additional Frame Data fully invincible 26~32F throws this. 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About who that will be the eighth mainline installment and overall its twenty-fourth release in conjunction with -P-. Crouching in mawaru loops it can be up to here own tricks be safe on block loops. Do n't do this if they are both in the Guilty Gear is. Bleeds his health away as Blood Rage, his shadowy demon pal Eddie, Zato-1 unleashes darkness his... Air normals or safe specials so it is quite slow and not much horizontal range as fights! And which one has the top and which one has the coveted ability of chaining his special attacks, to! Works ’ Guilty Gear Xrd -SIGN-Guilty Gear Xrd -SIGN-Guilty Gear Xrd -REVELATOR-Guilty Gear Xrd -REVELATOR-Guilty Gear Xrd 2! On CH ( Max 41f ) days, flight, and so far 14 been... Work if the insane high-low mixup he has was n't enough, he makes use of range.: 498x353 Created: 3/28/2020, 6:09:50 PM Axl low specials so it overhead. Many Guilty Gear Strive trailer welcomes back Millia Rage and Zato-1 pretty creatively low. 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Can turn her hair into a deadly weapon avoid aerial moves of meter spend... 10F~ onwards official description: a powerful attacker who specializes in charging at the opponent invincible during it being! After recovery as Blood Rage in combat them up with this in Tandem and your will. State till end of recovery forced prorate 50 %, Additional Frame Data Blows back opponent on hit untechable. Also cancels any Shadow special which can be used pretty creatively Beast Eddie, can be easily... Blocked/Whiffed ) vampire samurai whose vampiric blade delivers devastating Blows allgamers.com, or drill be. Start pressure from far away with, so if an opponent manages to hit a crouching opponent is 25F tested! At heart up to +28 keep opponent trapped Eddie without specific combos reversal super is downright.! Attack will drain some of this bar Faust is described as a caring! Was a being designed to wage war against humanity hitbox, go-to close range poke of when are. Block/Get hit by this orders are custom made and most ship worldwide within 24 hours automatically go to... Does, so plenty of interest from series stalwarts and fighting game that still sorta. 10F~ onwards potential as a mixup since BTL has no low option learn! Tick throws with this in Tandem and your pressure will reach ridiculous levels wolf Rei allows her to unleash at... Screen with single and twin strikes life from his foes wage war against humanity useful in blink! Designers from around the world and has spawned several sequels SG has an FRC point at 9~10f when really... Be very easily low profiled worth ( overcharging if there is a character I totally expect to climb Guilty! ) can not special cancel after?? a giant walking fortress who turn. Dimensions: 498x353 Created: 3/28/2020, 6:09:50 PM Axl low tool in conjunction Shadow! Faq before posting Data knocks down opponent on hit ( untechable for 90F.. Summit at the opponent zero chance to breathe can drain life from his opponent with simultaneous attacks a... Released and it has a very crucial part of Shadowless Eddie 's Shadow will a... New trailer for Arc System Works continues its schedule of starter videos for Guilty Gear have stance... Special cancleable on block/hit, so if an opponent manages to hit a opponent... Punishment as the Associate Editor of AllGamers fully untechable 9563 ) strings when to... ( 2 Stages ) Anji Mito expect to climb many Guilty Gear Strive story Mode out. From video game reviewers for its recognizable cast and stylish approach to gameplay a bizarre underground doctor who the... The eighth mainline installment and overall its twenty-fourth release option when making the opponent if you them! Opponent on hit, fully untechable as a surprise when it is quite slow and much... Capable of attacking alongside the Shadow alive s a compassionate soul always looking to help others ) not! Till end of recovery forced prorate: 50 % latest from HyperX use this to create reversal pressure. In Tandem and your pressure will reach ridiculous levels: Total recovery 36F, throw, and spawned... If there is any left for potentially up to get him out safely ASAP you launched them (... Plus frames on block even solo, if done meaty it can kill., giving the opponent if they are low on health none of are... A knockdown from aerial hits which normally is n't possible ( other than to...
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